RougeSpartan414 Mgalekgolo
Number of posts : 837 Age : 28 Localisation : Somewhere surrounded by your fallen comrades. Registration date : 2007-07-31
| Subject: Re: Halo 2 Vista Thu Apr 24, 2008 11:35 pm | |
| We're having a conversation... | |
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AvidWriter117 Gravemind
Number of posts : 876 Age : 31 Registration date : 2007-06-10
| Subject: Re: Halo 2 Vista Fri Apr 25, 2008 7:47 am | |
| - RougeSpartan414 wrote:
- Something screwed up, the nope ws for that.
Also my point is that HEK doesn't mak maps. Gmax/3ds max/any other map that exports as a .3ds. If you are attacked so what? It's the internet. P.S. Use big words, short words bore me. *palms forehead* Wow. Okay, i assumed you were being an asshole and saying that the Halo 2 map making kit wasn't easy, even though i said it was. I get you now Even so, HEK makes it possible to make maps, by letting you put those maps on HCE. | |
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RougeSpartan414 Mgalekgolo
Number of posts : 837 Age : 28 Localisation : Somewhere surrounded by your fallen comrades. Registration date : 2007-07-31
| Subject: Re: Halo 2 Vista Fri Apr 25, 2008 12:39 pm | |
| Yes, but it doesn't make them. | |
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AvidWriter117 Gravemind
Number of posts : 876 Age : 31 Registration date : 2007-06-10
| Subject: Re: Halo 2 Vista Wed Jun 04, 2008 9:34 pm | |
| without HEK, though, you can't make a halo map. you wont have the right objects or tools necessary. you won't have a warthog render, or anything that's needed in a halo game! | |
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ryknow69 Mgalekgolo
Number of posts : 1216 Age : 39 Localisation : Huntsville Texas, bitch 0_0 Registration date : 2007-07-14
| Subject: Re: Halo 2 Vista Thu Jun 05, 2008 10:28 pm | |
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